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NPC Generator

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Advanced [show]


Hubert Leighton, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a moderate pudge and is not very fit. His white hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Miner again; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Military, Job. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Hubert Leighton, Male Human Expert 2
Medium (5'2") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)6 (-2) 9 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Tree On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a lot of dark rich colors, with gold accents. She wears her gray fur up. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the north, but her parents moved at a very young age to the west. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Extrovert. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Tree On the Mountaintop, Female Tabaxi Druid 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Mara Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with small hat. She has moderate length white hair. This hazel eyed northerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Mara studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job, Criminal record. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Mara Iranapha, Female Half-Elf Paladin 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 7 (-2)7 (-2) 8 (-1)10 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Antitoxin.


Social Check DCs


Fargas Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has drifted from career to career and currently works as a Body Guard.

Motivation: To be a Farmer again; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Fargas Warmwater, Male Halfling Monk 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs

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