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NPC Generator

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Lvl.
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Advanced [show]


Zephan Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is knotted and matted. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Zephan hails from a village terrorized by goblins. After coming to the age of reason, Zephan took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Professionalism, Gifted. Bonds: Poor, Enemies. Occupation: Barrister

Voice: French accent

Attributes [hide]

Zephan Malevolence, Male Tiefling Fighter 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries with him a set of shortbows on his belt, each one with a sapphire on the hilt. His brown fur is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Serpent Timber, Male Tabaxi Warlock 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Bardryn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her golden hair is braided into rings. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Bardryn wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She also is a firm believer in the womanly ideal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to prove her worth to the world

Ideals: Disciplined. Flaws: Ugly, Addict, Impulsive, Mundane. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Bardryn Rumnaheim, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 12 (+1)6 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp.


Social Check DCs


Lorilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She carries with her a set of crossbows on her belt, each one with a emerald on the hilt. She wears her chestnut hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Lorilla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Butcher business at a young age. She worked as a nervous Butcher and found it very stressful. She ran away from her former home and has been making her living as a Butcher for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Extrovert. Bonds: Attractive, Immigrant, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Lorilla Offund, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp.


Social Check DCs

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