Alvyn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears his silver hair down. This violet eyed westerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To unite with his sister; and he is greedy
Ideals: Optimist. Bonds: Slave, Rich, Adventurer, Family. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 19 (+4) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Gilthur Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey small hat and grey clothes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gilthur was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilthur's father didn't care for him much, and the feeling was mutual. He became a Sculptor soon after.
Motivation: Many goblins want him driven away; and he is unsatisfied with his job
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 300 sp.
Cloak Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a greatsword on his belt. His beige fur is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. Through the years after Cloak was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cloak's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Professionalism. Flaws: Insane, Antagonistic, Mundane. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp.
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on men, regardless of circumstances.
History: Gildmak was born in the north. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he wants to get laid
Ideals: Optimist, Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Has a crush. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
