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NPC Generator

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Advanced [show]


Nimble Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a pastel and tan handkerchief worn on her right side, and is pretty ugly. She keeps her long black fur kept up in a rat tail. Her yellow eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Beggar, her father struggled to pay the bills. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Logical, Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Nimble Of Clay, Female Tabaxi Druid 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp.


Social Check DCs


Carrie Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Persistence, Artistic, Logical. Flaws: Ugly. Bonds: In love. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Carrie Ilphelkiir, Male Elf Expert 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 2 (-4)10 (+0) 4 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahrim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green pants and tee shirts. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He inherited the family business which he has now maintained for 11 years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Ahrim Idea, Male Tiefling Wizard 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)11 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Agatha Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a tight fitting yellow shirt and pants. Her chestnut hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Agatha took refuge in the old dungeon and found the beat up halberd and armor she uses now. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is unsatisfied with her job

Ideals: Passionate. Bonds: Family, Nature, Job, Criminal record. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Agatha Ilphelkiir, Female Half-Elf Adept 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 6 (-2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs

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