Shifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His cinnamon fur has been sun bleached extensively. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. Through the years after Shifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shifting's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 2 years.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp. 1 Masterwork Uncommon Weapon.
Lidda Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This western woman prefers to wear white clothing when she does not wear armor. Her clothes are grease stained in places. Her tied-back hair is auburn. Her face is scarred and worn.
Personality: She has always had a great fascination with Gnomish culture. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to loving parents in a slum to the west. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Racist. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Apothecary
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Chrysoberyl (160 gp). 1 Superior lock.
Naeris Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He is physically well-built. His white hair is cut short. His eyes are green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Naeris managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To be a Apothecary again.
Ideals: Impeccable. Bonds: Job, Rich, Criminal record. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 130 gp.
Roge Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Server mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother.
Flaws: Emotional, Forgetful, Disease. Bonds: Rich. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 6 (-2) | 14 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +6
Possessions: 80 gp. Deep green spinel (140 gp). 1 Masterwork Uncommon Weapon.
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