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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Carrie Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears rags and sports a simple walking cane, marred by beers. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Carrie Boleem, Male Half-Elf Adept 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)11 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sammal Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his blue hair. He has several tiny amber earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Sammal Idea, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)6 (-2) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Irann Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is smooth and relatively long. Her eyes are likewise gray.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is skeptical of what others tell her and is slow to trust.

History: Irann lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Enemies, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Irann Rothenel, Female Elf Monk 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His long blonde hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Pacifist. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Gilbert Myerscough, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)16 (+3) 11 (+0)6 (-2)
Skills Investigation +5, Performance +0
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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