Orianna Caution, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her black hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. When Orianna reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4 Alchemist’s fire.
Mastema Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'10" and wears tattered old clothes. Her right hand appears badly burned and disfigured. Her red hair is matted, messy, and big. Her eyes are a pleasant gold.
Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born a particularly ugly child, much to the horror of her parents. Mastema abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 pp.
Torgga Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Slave, Criminal record, Job. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Harvest Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a brown and black handkerchief worn on her left side and is in decent physical shape. She has no fur. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's since become an addict/alcoholic.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Joker, Justice. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Chrysoberyl (120 gp).
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