Shamil Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blonde hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Shamil was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She has since lost track of the people in her past.
Motivation: Wants a kiss; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Immigrant, Has a crush. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2600 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Boddynock Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. Since then, he has sought to make the best of life.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 800 sp. Brown-green garnet (90 gp).
Oblar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His chestnut hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: Born to a Apothecary, his father struggled to pay the bills. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Sellsword
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 4 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 330 gp. 1 Good lock.
Charles Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 40 pp.
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