Lone Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a pastel tunic with grey highlights, and long white pants that bunch up around her shoes. Her deerstalker hat is riddled with cuts and holes. This yellow eyed westerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Doctor, her father struggled to pay the bills. Through the years after Lone was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Lone's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Adventurer. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 gp.
Reddlepop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She is bristling with hidden weapons, mostly nunchakus and sais. Her hair, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. 1 Banded mail.
Bork Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy black beard and wild black hair. His hazel eyes peer out from beneath his broad white hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He inherited the family business which he has now maintained for 7 years.
Motivation: Expand his business.
Ideals: Joker. Flaws: Mundane. Bonds: Job. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp. Moonstone (70 gp).
Vonbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Banker. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Banker, Vonbin learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 gp.
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