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NPC Generator

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Advanced [show]


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her golden hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She speaks before she thinks and is too direct. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Flaws: Ugly, Impulsive. Bonds: Poor, In love, Military, Adventurer. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Caramip Maekkelferce, Female Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 200 sp.


Social Check DCs


Faran Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and blonde with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His brown eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Faran Reedfellow, Male Halfling Aristocrat 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 7 (-2)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 120 gp. Obsidian (14 gp).


Social Check DCs


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of magic around his neck, and a lance on his belt. He has a long blonde beard with little hanging trinkets. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Logical. Flaws: Disease. Bonds: Rich. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Norman Hastings, Male Human Expert 2
Medium (5'11") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 7 (-2)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Holg Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He keeps his blonde hair in a flapper bob. His eyes are green and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Holg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Holg Snape, Male Half-Orc Fighter 1
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)3 (-4) 14 (+2)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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