Orla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Farmer. Her skin is fair and her fingers are delicate and long. Her hair is short and red. Her eyes are likewise gray.
Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has a minor phobia of water and hates getting wet.
History: She is a Yochlol in disguise. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.
Motivation: Expand her business; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Farmer
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 9 (-1) | 7 (-2) | 10 (+0) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Trail Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Layabout uniform, and a wedding ring on his left hand. His white fur is slicked back into a classic pompadour. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 9 years.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Bonds: Job, In love, Adventurer, Rich. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp.
Rangrim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born the only child of a wealthy merchant. Rangrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rangrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly, Insane, Racist. Bonds: Criminal record. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp. 1 Breastplate.
Nalaed Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Nalaed will drive conversation. Nalaed is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister
Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Immigrant. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 500 sp.
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