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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a white suit, green shirt, and violet tie. She has wavy black hair. She has gray eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Doctor and found it very stressful. She inherited the family business which she has now maintained for 4 years.

Motivation: She wants to get laid; and she has money and likes to spend it

Ideals: Persistence, Artistic. Bonds: Rich, Job, Has a crush. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Myria Sunmeadow, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)6 (-2) 10 (+0)6 (-2)
Skills Intimidation +0, Religion +0
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Rangrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Rangrim Trueblood, Male Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)13 (+1) 9 (-1)7 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy green suit. He has moderate length green crest. His eyes are red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Salasar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Salasar. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Poor, Criminal record. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 11 (+0)6 (-2)
Skills Athletics +2, Investigation +6
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 350 gp.


Social Check DCs


Hadarai Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadarai Koehlanna, Male Elf Warrior 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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