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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in brown turtlenecks beneath a black coat with green slacks. His fur is short and white. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Sculptor, but he got bored and became a Detective. He became a Detective soon after.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Logical. Bonds: Immigrant, Attractive, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Shivering On the Water, Male Tabaxi Monk 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)7 (-2) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Quelenna Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears yellow painted combat armor at almost all times. Her small hat is riddled with cuts and holes. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quelenna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quelenna. Being a Mercenary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Ugly, Disease, Shy. Bonds: Criminal record. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Quelenna Sylvaranth, Female Half-Elf Fighter 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +0, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: Jade (50 gp). 1 Darkwood Shield.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, grey, dusty cloak. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He is greedy; and he's attracted to the pc

Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Has a crush, Rich, Job. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Nalral Ironfist, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt with thin green vertical stripes and white pants. His silver hair has been sun bleached extensively. He has amber eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Vondal Aranore, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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