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NPC Generator

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Ability Scores
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Advanced [show]


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His fur is lavender and curly. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Spring lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Bonds: Job, In love, Family, Adventurer. Occupation: Tailor

Voice: French accent

Attributes [hide]

Spring In Shadow, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Silent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Silent was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Silent's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Bricklayer.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Fearful, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Silent Grass, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp. Red-brown spinel (80 gp).


Social Check DCs


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 8 years old her parents immigrated from the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Bonds: Poor, Job, Immigrant, In love. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Art Shore, Female Tabaxi Bard 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp.


Social Check DCs


Jade Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries daggers. She has styled her gray fur well, parting it to the right. Her blue eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. Jade enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Jade was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and dragonborn compassion

Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Jade Grass, Female Tabaxi Fighter 1
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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