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NPC Generator

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Advanced [show]


Bree Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her white boots flare out at the collars. Her long brown hair is drawn into a two foot long braid. Her violet eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born at the edge of vast island. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and doesn't want to be a crown-heir and was forced into it by her family

Flaws: Ugly, Racist. Bonds: Immigrant, Nature, Family. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Bree Glenfellow, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 5 (-3)12 (+1)
Skills Intimidation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. White pearl (70 gp). 1 Chain shirt.


Social Check DCs


Jarana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She is portly but not overly obese. Her hair is long and auburn with streaks of white, and is pulled back with small grey clips. Her eyes are hazel and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with a lost civilization.

History: Jarana hails from a village terrorized by brigands. She worked as a nervous Carter and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Insomniac. Bonds: Adventurer, Enemies, Job. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Jarana Bloodkith, Female Dwarf Expert 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: Freshwater pearl (12 gp). Sardonyx (50 gp). 1 Silk rope.


Social Check DCs


Shaena Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Animal Trainer. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her hazel eyes are passionate and lively.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shaena took refuge in the ruined castle and found the beat up shield and armor she uses now. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Job, Nature, Poor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Shaena Honeypot, Female Halfling Rogue 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)8 (-1) 8 (-1)10 (+0)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Silver holy symbol.


Social Check DCs


Keyleth Raethran, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple tan robe with brown stripes complete with hood. Her brown hair has been sun bleached extensively. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is skeptical of what others tell her and is slow to trust.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered dancing. She was granted psionic powers by her dying sister.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Keyleth Raethran, Female Elf Ranger 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs

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