Great On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His brown fur is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born into a rich family. After coming to the age of reason, Great took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, In love, Rich. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 140 gp.
Silent On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She likes to wear brown tank tops with blue skirt. Her fur is gray, silky, and of moderate length. She has a dull look in her blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Silent was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Oppleby Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a yellow low-cut shirt, and a feathered hat upon his head. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a slaver, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
Darrak Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His whole body is exceptionally muscular. His white hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Darrak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Family, Rich. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. Chalcedony (30 gp).
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