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NPC Generator

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Advanced [show]


Jezebeth Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her brown hair down. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jezebeth took refuge in the large cave and found the beat up bastard sword and armor she uses now. She's since become an addict/alcoholic.

Motivation: She is greedy; and expand her business

Flaws: Antagonistic, Addict. Bonds: Rich, Job, Nature. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Jezebeth Silence, Female Tiefling Warrior 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 100 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Quick In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown fur is still thick. He has a tattooed face.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Artistic. Flaws: Racist, Antagonistic, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Quick In the Storm, Male Tabaxi Aristocrat 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Obsidian (15 gp).


Social Check DCs


Uraim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey coat over a blue low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to cover his moderate length blonde hair. This green eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Uraim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Uraim Foamtankard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Driindar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. Her silver crest is lengthy and is close to two feet long. She has red eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. Driindar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she seems to be bored by most things

Ideals: Justice. Flaws: Hedonist, Mundane. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Driindar Beryntolthropal, Female Dragonborn Druid 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Coral (150 gp).


Social Check DCs

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