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NPC Generator

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Advanced [show]


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His black hair is still thick. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Flaws: Disease. Bonds: Attractive, Military, Immigrant, Poor. Occupation: Miller

Voice: Whispers

Attributes [hide]

Delg Brawnanvil, Male Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Urshar Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean grey cloak covering her clean studded leather. She wears her silver hair down. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Urshar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels that her past leaves her morally obligated to help; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Urshar Torevir, Female Dwarf Commoner 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ahrim Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time, and is pretty ugly. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mayor

Voice: German accent

Attributes [hide]

Ahrim Soft, Male Tiefling Warlock 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 6 (-2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp.


Social Check DCs


Ahlyssa Clayden, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears professional attire. Her hair is long and blonde with streaks of golden, and is pulled back with small brown clips. Her violet eyes peer out from beneath her small brown hat.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ahlyssa is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ahlyssa was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bounty Hunter. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and a deep hatred of drow

Ideals: Justice. Bonds: Attractive, Enemies, Slave, Immigrant. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Ahlyssa Clayden, Female Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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