Baradad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear green tank tops with blue pants. His bronze crest is still thick. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Baradad hails from a village terrorized by gnolls. A gifted student he started as a Layabout, but he got bored and became a Dyer. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge.
Flaws: Ugly, Insomniac. Bonds: Adventurer, Enemies, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Jebeddo Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He sports tan clothing, slightly heavier than average wear. His head has been shaved. His blue eyes peer out from beneath his deerstalker tan hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp.
Theren Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He wears his silver hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Insomniac, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Jezebeth Light, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green tunic with yellow highlights, and long pastel pants that bunch up around her shoes. Her hair is short and silver. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is lazy and tries to find solutions quickly.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Beggar, but she got bored and became a Slave Trader. She then took over the family business and is one of the better Slave Trader for hire.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Selfish, Lazy. Bonds: Job, Family. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
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