Menny Gummen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear blue pants and tee shirts. Her auburn hair is unkempt and raggedy. Her fierce amber eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 17 (+3) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Hecat Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her dark red hair is lengthy and is close to two feet long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the south, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Alchemist’s fire.
Dagnal Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her auburn hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Dagnal was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Dagnal's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Adam Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His tied-back hair is brown. His eyes, though not visible through his cowl, are blue.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Fisher profession.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Jeweler like his father before him.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Job, Criminal record. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 gp.
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