Fallond Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple grey robe with tan stripes complete with hood. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: When he was but 7 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fallond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp. Bloodstone (80 gp). Smoky quartz (80 gp). Coral (90 gp).
Mormo Skill, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His dark red hair is still thick. His black eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Mormo was born on a far northern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his daughter
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Immigrant. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Barrister. His brown hair is greasy and uncared for. He has brown eyes.
Personality: He is irascible and easily irritated. A true patriot, Enialis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has drifted from career to career and currently works as a Barrister.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Vrondiss Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a green and yellow robe with the hood down. He wears his blue crest down. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: To share knowledge with the world; and to settle down with his crush
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork studded leather.
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