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NPC Generator

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Advanced [show]


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She has wavy black hair. She is very pretty but has cold, dead eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born at the edge of vast forest. Dariff was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Mercenary. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she wants revenge against giants

Bonds: Attractive, Adventurer, Enemies, Nature, Immigrant. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Dariff Glanhig, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shax Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a tight fitting green shirt and pants. Her black hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She takes great joy in being the best Mercenary in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Shax took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for her

Ideals: Justice, Gifted, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Shax Turmoil, Female Tiefling Warlock 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. 1 Climber’s kit.


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. His chestnut hair, when down, is lengthy. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record, Nature. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Elton, Male Human Monk 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trynnicus Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Trynnicus enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Trynnicus was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Military, Family. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Trynnicus Mohradyllion, Male Dragonborn Expert 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 6 (-2)9 (-1) 16 (+3)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Silver ewer (10 gp).


Social Check DCs

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