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NPC Generator

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Advanced [show]


Meriele Liadon, Female Elf [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. She carries a battered sickle and tarnished glaive as well. She is bald on top and has large black tufts of hair around her ears. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Meriele took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Meriele Liadon, Female Elf Warlock 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 6 (-2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Healer’s kit.


Social Check DCs


Vani Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is renowned for her bright red dresses and hats, and sports empty pouches on her belt. She has no hair. This green eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Vani is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small forest village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and to unite with her sister

Flaws: Ugly, Depressed, PTSD. Bonds: Family, Nature, Religious. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Vani Nimblefingers, Female Halfling Commoner 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Eloise Barney, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her white hair well, parting it to the left. Her eyes are hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Locksmith soon after.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Eloise Barney, Female Human Expert 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)10 (+0) 18 (+4)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Galiena Nash, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is silver, silky, and of moderate length. Her eyes are a pleasant violet.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galiena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Athletic, Fighting. Bonds: Attractive, Religious, Rich. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Galiena Nash, Female Human Bard 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)8 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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