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NPC Generator

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Advanced [show]


Norman Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is singed and shortened. He is baby faced.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Norman hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Feeny, Male Half-Elf Adept 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)6 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Prosperine Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and she perpetually has her flail ready. Her black hair is knotted and matted. Her thin eyebrows rest above her beady white eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Prosperine hails from a village terrorized by dire rats. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Prosperine Art, Female Tiefling Warrior 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely grey suit with tan socks and a vest with buckled shoes. His blonde hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Depressed, Insane. Bonds: Criminal record, Immigrant, Nature. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

William Beckwith, Male Human Cleric 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 8 (-1)7 (-2)
Skills Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Elegant Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her mother raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Slave, Nature, Family. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Elegant Paws, Female Tabaxi Expert 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)8 (-1) 12 (+1)7 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 700 sp. 1 Good lock.


Social Check DCs

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