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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Sherwood, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Mayor. She has white hair. She has gray eyes.

Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.

Motivation: She desires power and/or immortality; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Addict. Bonds: Job, Nature, Adventurer. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Susannah Sherwood, Female Human Warrior 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 5 (-3)8 (-1) 15 (+2)6 (-2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 4000 cp. Malachite (8 gp). Iolite (50 gp). Chrysoberyl (60 gp).


Social Check DCs


Jane Shipley, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her skin is also unnaturally pale. Her long black hair reaches down to her waist. Her eyes, though not visible through her cowl, are hazel.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She loathes her own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Mentor, Poor. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Jane Shipley, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Alice Clare, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady amber eyes.

Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.

History: The child of a Painter, who enjoyed hunting, Alice was taken on many hunting expeditions. After coming to the age of reason, Alice took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Alice Clare, Female Human Warrior 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 4 (-3)8 (-1)
Skills Medicine -1, Nature +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Disease. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Radomir TellPenny, Male Halfling Warrior 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Red garnet (40 gp).


Social Check DCs

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