Halimath Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has blonde hair. His violet eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well.
Ideals: Athletic. Flaws: Selfish. Bonds: Family, Criminal record, Military. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp.
Hork Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Bather uniform. His hair is short and brown. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.
History: Hork lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Hork took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Pikar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy white suit. His hair is auburn and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Athletic, Philantrophist, Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Huru Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears white painted combat armor at almost all times. Her red hair is heavily combed to the right. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Huru grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 4 (-3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
