Drogo Kinsley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean grey cloak covering his clean studded leather. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.
History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.
Motivation: Dragonborn compassion.
Flaws: Disease, Impulsive, Racist. Bonds: Attractive, Mentor. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 230 gp. Black pearl (500 gp). Hematite (14 gp).
Pennie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tight fitting white shirt and pants. Her black hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.
History: Pennie was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Myria Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her shield. Her white hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Animal Trainer, Myria learned a great deal about her father's area of expertise. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Attractive, Family, Job. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Red spinel (40 gp).
Caelynn Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears blue leather gloves, a blue jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.
History: She was born in a small island village. When Caelynn reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Addict. Bonds: Slave, Nature, Military. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 6 (-2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Aquamarine (200 gp).
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