Vistra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She has blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was granted necromantic powers by her dying brother.
Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally
Ideals: Gifted, Persistence. Flaws: Insane, PTSD. Bonds: Poor. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Smokesticks.
Havilar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her black crest is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a island tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and she loathes her own lifestyle
Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp.
Fargrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who usually wears his grey robe and has his flail always slung over his shoulder, he is not a threatening figure. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a goblins raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Joker, Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Rrath Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a pastel scarf. He carries a battered sai and tarnished club as well. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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