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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Koeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. With bright auburn hair and a scraggly beard. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He was born in the south. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Immigrant, Slave. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Koeth Galanodel, Male Elf Ranger 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)6 (-2) 12 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp.


Social Check DCs


Anne Wellington, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear grey pants and tee shirts. Her hair is long and blonde with streaks of golden, and is pulled back with small grey clips. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She got into the Painter business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to open a new tavern; and to pay off her debts

Ideals: Joker, Persistence. Bonds: Enemies, Job, Debt. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Anne Wellington, Female Human Rogue 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Dalgal Dankil, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver crest is long and unkept. His gold eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Azzakh Norixius, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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