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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting violet shirt and pants. His black hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Gerard Shupe, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Backpack.


Social Check DCs


Halimath Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: He got into the Jeweler business at a young age. A freak accident while working with his Shoemaker father left him crippled. He has worked as a Jeweler like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease, Selfish. Bonds: Job. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Halimath Caphaxath, Male Half-Elf Barbarian 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 17 (+3)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. 1 Average lock.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His crest, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Disease, Secretive. Bonds: Job, Family. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)9 (-1) 9 (-1)6 (-2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp. 1 Darkwood Buckler.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings. His blonde hair is lengthy. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Fargrim was born on a far western plains where he grew up under the tutelage of his father, an expert Ruler. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Military, Immigrant. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs

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