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NPC Generator

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Advanced [show]


Skoth Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Skoth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skoth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Athletic, Persistence. Flaws: Shy, Fearful, Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Skoth Kendall, Male Half-Orc Wizard 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)4 (-3) 12 (+1)6 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Mreksh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a simple black robe with brown stripes complete with hood. He has a penchant for wearing a ring with an oversized opal on his right hand. His crest is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is greedy

Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Argenthrixus, Male Dragonborn Druid 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Balam Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His hair is short and dark red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balam was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Flaws: Sensitive. Bonds: Immigrant, Attractive, Religious, Family. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Balam Enigma, Male Tiefling Aristocrat 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. Black velvet mask with numerous citrines (160 gp). 4 Smokesticks.


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with red colored cloaks and clothing. His clothes are grease stained in places. His blonde hair is cut short. He has gleaming, smiling hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Fargas was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Poor, Immigrant, Job, Military. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Fargas Greenleaf, Male Halfling Adept 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 4 (-3)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 7
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs

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