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NPC Generator

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Advanced [show]


Bree Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries bastard swords. She has styled her black hair well, parting it to the right. Her gray eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bree was born with her mother's beautiful face. She dropped out of school before completing her studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Terse. Bonds: Attractive. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Bree Brushgather, Female Halfling Adept 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes, and he perpetually has his longbow ready. He wears a colorful flower in his auburn hair. His eyes are a pleasant gray.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Hamil was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Poor, Military. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil TellPenny, Male Halfling Druid 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. Rock crystal (40 gp).


Social Check DCs


Hadwisa Wellington, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. She sports chestnut long hair. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of southern immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hadwisa Wellington, Female Human Ranger 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. 1 Climber’s kit.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she has a large white mantle and cape that has been intricately interwoven into her green robe. With wild red hair. She has gleaming, smiling amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic, Impulsive, Disease. Bonds: In love, Adventurer. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Euphemia Greenleaf, Female Halfling Cleric 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Chain shirt.


Social Check DCs

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