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NPC Generator

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Advanced [show]


Naamah Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her purple hair is still thick. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Naamah reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and she wants nothing more than to rejoin the army

Flaws: Addict, Shy, Antagonistic. Bonds: Family, Military. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Naamah Knack, Female Tiefling Adept 1
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)9 (-1) 7 (-2)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with brown and green striped suspenders. He wears various colorful collared shirts. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Miner, who enjoyed hunting, Nuraval was taken on many hunting expeditions. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Family, Nature. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 50 gp. Smoky quartz (20 gp). 1 Thunderstones.


Social Check DCs


Crampernap Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. After a long history of fighting, Crampernap and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Immigrant, Nature. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Crampernap Waggletop, Male Gnome Barbarian 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 20 gp. Star rose quartz (80 gp).


Social Check DCs


Damakos Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Damakos Fear, Male Tiefling Bard 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs

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