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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jebeddo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His eyes are violet.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he is content

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Jebeddo Fapplestamp, Male Gnome Paladin 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)4 (-3) 12 (+1)10 (+0)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 140 gp. 1 Backpack.


Social Check DCs


Bertram Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. A gifted student he started as a Merchant, but he got bored and became a Miller. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Fearful, Insane. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Bertram Mancilla, Male Half-Elf Cleric 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 4 (-3)14 (+2)
Skills Acrobatics +1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports brown clothing, slightly heavier than average wear. His silver hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: Ralf was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Family. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Ralf Denholm, Male Human Fighter 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


River Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, pastel, dusty cloak. She has moderate length yellow fur. Her yellow eyes peer out from beneath her broad pastel hat.

Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Bonds: Job, Rich, Adventurer, Religious. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

River Of Snakes, Female Tabaxi Ranger 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills History +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Silver pearl (110 gp).


Social Check DCs

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