Werydd Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. She carries a battered club and tarnished falchion as well. Her hair is red and curly. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Flattery will make her almost putty in your hands.
History: The child of northern immigrants she idolized her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Immigrant. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. Amber (40 gp). 1 Good lock.
Mijira Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears skinny pants and wears a black and red robe with the hood down. Her crest is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: She was born in a small desert village. Cursed with a spirit at a very young age, Mijira has worked very hard to control her curse. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp.
Quespa Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her Stetson hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 80 gp. Solid gold idol (200 gp).
Mary Allerton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her chestnut hair up in a very large beehive style do. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born into a rich family. She was taken from her home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Rich, Slave. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Malachite (14 gp).
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