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NPC Generator

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Advanced [show]


Kaladan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe, and carries pickaxes. He has dyed his greying white crest a little too much giving a sharp white color. His red eyes peer out from beneath his Stetson green hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Kaladan was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Fighting, Impeccable. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Kaladan Raghthroknaar, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Andram Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly white, has prominent grey streaks. His face is scarred and worn.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Andram was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Andram Joy, Male Tiefling Wizard 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 6
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Acrobatics -2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Eldon Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eldon took refuge in the old dungeon and found the beat up club and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Poor, Nature. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Eldon Musgraben, Male Gnome Druid 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Jillian Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is cut short. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She also has developed a complete distrust of the Actor profession.

History: She got into the Priest business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She tends to her Priest job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Jillian Warmwater, Female Halfling Barbarian 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)17 (+3) 11 (+0)5 (-3)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs

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