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NPC Generator

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Advanced [show]


Darrak Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Darrak was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Darrak Trueblood, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 pp.


Social Check DCs


Mugrunden Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His left hand appears badly burned and disfigured. His crest, while still mostly brass, has prominent grey streaks. This gold eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted psionic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Mugrunden Daardendrian, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)8 (-1) 4 (-3)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp.


Social Check DCs


Habor Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. He wears a broad hat to cover his moderate length dark red hair. He has several tiny opal earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Habor was born in the west. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Persistence. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Habor Comedy, Male Tiefling Adept 2
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 7
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A miniature golden chest with tiny emeralds lining the top (50 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Tippletoe Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, tan cloak. She is bald on top and has large red tufts of hair around her ears. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the east. Her druidic abilities were realized during a raid on her village. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Tippletoe Horcusporcus, Female Gnome Cleric 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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