Lorilla Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'4" and wears a tan costume with the symbols of luck on her torso. Her feathered hat is riddled with cuts and holes. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She can speak with the recently deceased. She is a very good compulsive liar and kleptomaniac.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. After months of barely getting by, Lorilla managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Halimath Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair, when down, is lengthy. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Joker. Bonds: Family, Mentor, Adventurer, Enemies. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp. Pink pearl (50 gp).
Roge Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case, marred by sweets. With a patchy chestnut beard and wild chestnut hair. His eyes are amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Roge was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's attracted to the pc
Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Coral (150 gp).
Neega Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her chestnut hair up in a very large beehive style do. Her blue eyes peer out from beneath her wide-brimmed black hat.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her painting dream.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and many orcs want her driven away
Ideals: Artistic. Bonds: Poor, Enemies, Mentor, Criminal record. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 20 pp.
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