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Advanced [show]


Krimmon Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a robe, a symbol of strength around his neck, and a flail on his belt. He has a hunchback. His red hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Krimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Krimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Krimmon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Mentor. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Krimmon Bigheart, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born in a small mountains village. His father was a soldier and died while he was still young. Borun was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Military, Nature. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Borun Copperkettle, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 5 (-3)11 (+0) 13 (+1)5 (-3)
Skills Athletics -2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Vrondiss Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His clothes are grease stained in places. He has rusty crest. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bricklayer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Disease, Ugly. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Vrondiss Tiammanthyllish, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)9 (-1) 3 (-4)13 (+1)
Skills Acrobatics +0, Insight -2
Senses Passive Perception 6
Languages
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 70 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Dazzazn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His green crest is knotted and matted. His skin is flawless and his red eyes scan people very quickly.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Sage, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Dazzazn Wivvyrholdalphiax, Male Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Star rose quartz (60 gp).


Social Check DCs

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