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NPC Generator

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Advanced [show]


Ida Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a violet armored body suit, with a simple grey line shooting up and back down. She has a very tight haircut. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Ida Iranapha, Female Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)17 (+3)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Uthemar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Uthemar Lathalas, Male Elf Wizard 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nazdûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Nazdûg lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Religious, Family. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Nazdûg Colby, Male Half-Orc Adept 1
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 8 (-1)7 (-2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Silver pearl (100 gp).


Social Check DCs


Diggory Warwick, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He wears a broad hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Ugly, Selfish. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Warwick, Male Human Fighter 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp.


Social Check DCs

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