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NPC Generator

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Advanced [show]


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean red cloak covering his clean studded leather. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Armorer, but he got bored and became a Shoemaker. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Addict. Bonds: Job, Adventurer, Mentor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hobart Tealeaf, Male Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)8 (-1) 16 (+3)6 (-2)
Skills Athletics +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Zircon (40 gp).


Social Check DCs


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His brown hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To clean up the streets.

Ideals: Gifted. Bonds: Attractive, Guardian, Rich, Immigrant. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Orsik Glanhig, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 240 gp. 1 Simple lock.


Social Check DCs


Irann Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and violet workpants. Her shirt is green, and she wears a heavy violet leather apron most of the time. She wears a colorful flower in her black hair. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her religion dominates her actions.

Flaws: Impulsive, Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Irann Yaeldrin, Female Half-Elf Cleric 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)9 (-1) 8 (-1)7 (-2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Anbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears rags and sports a simple walking cane. She is tall, broad shouldered and powerfully built. She has styled her chestnut hair well, parting it to the left. Her eyes are green and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Laborer, who enjoyed hunting, Anbera was taken on many hunting expeditions. A freak accident while working with her Laborer father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Nature, Family. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Anbera Rubyeye, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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