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NPC Generator

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Advanced [show]


Bree Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her fierce hazel eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Opinionated, Entrepeneur. Flaws: Cynical. Bonds: Rich, Religious. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Bree Fastfoot, Female Halfling Expert 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)19 (+4) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Leucis Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has wavy dark red hair. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.

History: The child of a Bricklayer, who enjoyed hunting, Leucis was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Leucis Cryptic, Male Tiefling Paladin 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 cp. 1 Good lock.


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Frouse took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and he's in love

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Poor, Has a crush. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Frouse Lingenhall, Male Gnome Aristocrat 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Watson Sunmeadow, Male Halfling Bard 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Carved bone or ivory statuette (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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