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NPC Generator

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Advanced [show]


Donella Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears blue leather gloves, a blue jacket, and tight pants. Her silver hair is drawn into a tight pony tail with a card scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: Donella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She served in the navy to pay for her family's outstanding loans. Donella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Map Maker like her father before her.

Motivation: She's looking for her big break; and she feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Adventurer, Military, Job. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Donella Reese, Female Gnome Adept 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 16 (+3)3 (-4)
Skills History +1, Persuasion -2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 90 gp. Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Stannor Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Guardian. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Stannor Underfoot, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Shax Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. She has several tiny amber earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shax is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Philantrophist, Justice. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Shax Sly, Female Tiefling Aristocrat 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp. Rhodochrosite (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Geva Alby, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has a slight overbite and is overall scrawny. She keeps her chestnut hair in a flapper bob. Her eyes are gray and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the north. She has had some formal writing training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her old friends; and to clean up the streets

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Geva Alby, Female Human Rogue 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. Moss agate (11 gp).


Social Check DCs

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