Tomph Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears white trousers with blue and green striped suspenders. She wears various colorful collared shirts. She has a long silver ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.
History: She was born to a criminal king-pin and mafia family Tomph was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tomph decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to pay off her debts
Flaws: Insane, Selfish. Bonds: Criminal record, In love, Debt. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Banded mail.
Rangrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: Rangrim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Selfish. Bonds: Rich, Job. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Greeba Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her black hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is overprotective of those who hire her services. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast island. Like her father and her brother before her, after school she went straight into learning to become a Bounty Hunter. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Poor, Guardian, Nature, Job. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 4 (-3) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp.
Ahrim Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Ahrim was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Rich, Family. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 9 (-1) | 9 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
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