Windy Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" southern woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her black fur is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Windy would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Windy was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Flaws: Shy, Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork manacles.
Fragrant Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is renowned for his bright pastel suits and hats. He is muscular with a powerful set of arms. His beige fur is still thick. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Bonds: Adventurer, Criminal record, Rich, Enemies. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Ilga Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a small hat to hide her balding. Her brown unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Elven culture. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the east to a Mercenary, Ilga learned a great deal about her father's area of expertise. She worked as a nervous Mercenary and found it very stressful. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Ugly, Disease, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Alexandre Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes and a yellow hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Scribe business at a young age. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Enemies. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp. Jet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
