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NPC Generator

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Ability Scores
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Advanced [show]


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Nuraval was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Nuraval has worked very hard to control his curse. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Expert 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp. Chrysoberyl (40 gp). 1 Tanglefoot bags.


Social Check DCs


Tricking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. He wears his lavender fur down. This hazel eyed northerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Tricking was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Family, Job, Rich. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Mist, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)6 (-2) 7 (-2)8 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Curran Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, white, dusty cloak. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Fletcher again; and he desires power and/or immortality

Ideals: Disciplined, Opinionated. Bonds: Nature, Adventurer, Job. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Curran Hogcollar, Male Halfling Ranger 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)5 (-3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Obsidian (11 gp). 2 Acid flasks.


Social Check DCs


Williamina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a well pressed and immaculate suit (or dress). Her red hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Williamina Firahel, Female Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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