Quick Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She is portly but not overly obese. Her red fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. She takes great joy in being the best Knight in town.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army
Flaws: Insane, Fearful. Bonds: Job, Military, Adventurer. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 4 (-3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp.
Malquis Nailo, Female Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her blonde hair is lengthy and is close to two feet long. Her skin is flawless and her green eyes scan people very quickly.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered west to less war torn lands. She now spends her time doing works of charity.
Motivation: She is content.
Ideals: Philantrophist, Gifted. Flaws: Mundane, PTSD. Bonds: Attractive. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Spear In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly daggers and lances. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spear took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Flaws: Ugly. Bonds: Poor, Criminal record, Enemies, Nature. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp. 1 Chain shirt.
Morana Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She wears a grey vest and prefers black and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long red hair is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.
Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved out north to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful, Disease, Insomniac. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp.
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