Kyle Hayes, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey clothing when he does not wear armor. His red hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Kyle was left his mother's suit of armor and trained in its use and care. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and find a way to reverse the transformation of his brother
Flaws: Ugly, Shy, PTSD. Bonds: Job, Military, Family. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. Large well-done wool tapestry (300 gp). 1 Chain shirt.
Gadreel Mute, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally well dressed albeit a few years behind the times. She keeps her purple hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Gadreel never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Bonds: Attractive, Slave. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Chrysoberyl (70 gp).
Erevan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He wears his brown hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: His mother raised him in a mountain cabin. Erevan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Fearful. Bonds: In love, Enemies, Nature. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Good lock.
Mozikth Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright black suits and hats. His silver crest is thinning but still full. He has gold eyes and a black hat with a white feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Family, Immigrant. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp. 1 Half-Plate.
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