Theriatis Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He typically wears yellow cloth garments or leather armor. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Theriatis embodies much of what other species detest in the Half-Elves. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Carter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Immigrant, Poor. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 6 (-2) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Rohesia Read, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and a strong sense of loyalty to gnomish people
Ideals: Logical. Flaws: Antagonistic, Racist, Disease. Bonds: Attractive. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 310 gp. Moss agate (8 gp). Malachite (8 gp).
Katherine Everly, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an entirely grey suit with blue socks and a vest with buckled shoes. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp. Red garnet (40 gp). 1 Banded mail.
Juliana Alston, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a robe, a symbol of strength around her neck, and a club on her belt. Her hair is short and auburn. Her green eyes peer out from beneath her broad grey hat.
Personality: Always inclined to offer people food she seems plenty friendly. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
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