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NPC Generator

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Advanced [show]


Saphara Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" southern woman, she wears green painted combat armor at almost all times. Her crest is cut close to her head. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Saphara was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Saphara Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her hair is white, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the south. A gifted student she started as a Armorer, but she got bored and became a Fortune-teller. She now owns her own business.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Riswynn Fireforge, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)4 (-3)
Skills Persuasion -1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Malachite (7 gp).


Social Check DCs


Pelt Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses like a well dressed Crown-heir does. She keeps her orange fur in a pixie cut. She wears large thick round spectacles.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with a lost civilization.

History: The child of a Laborer, who enjoyed hunting, Pelt was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: PTSD. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Pelt Of Stars, Female Tabaxi Bard 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)10 (+0) 6 (-2)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Courier uniform. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a feathered hat. This amber eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and to be a locksmith again

Ideals: Joker, Justice. Bonds: Job, Criminal record, Military. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Harbek Dankil, Male Dwarf Commoner 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. An abacus with copper, silver and gold markers (150 gp). 1 Masterwork Light steel shield.


Social Check DCs

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